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| author | benj <benj@rse8.com> | 2017-06-16 01:20:02 -0700 |
|---|---|---|
| committer | benj <benj@rse8.com> | 2017-06-16 01:20:02 -0700 |
| commit | 14adc6a1d769e22958496d570b7f25b68cc86969 (patch) | |
| tree | 6754de138c6d59bbfce8d5a3b732891d5a5e220b /external/Unity/extras | |
| parent | dee453b6473354786871a9b0b123d676ef1eb5cc (diff) | |
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Diffstat (limited to 'external/Unity/extras')
| -rw-r--r-- | external/Unity/extras/eclipse/error_parsers.txt | 26 | ||||
| -rw-r--r-- | external/Unity/extras/fixture/rakefile.rb | 48 | ||||
| -rw-r--r-- | external/Unity/extras/fixture/rakefile_helper.rb | 178 | ||||
| -rw-r--r-- | external/Unity/extras/fixture/readme.txt | 9 | ||||
| -rw-r--r-- | external/Unity/extras/fixture/src/unity_fixture.c | 432 | ||||
| -rw-r--r-- | external/Unity/extras/fixture/src/unity_fixture.h | 83 | ||||
| -rw-r--r-- | external/Unity/extras/fixture/src/unity_fixture_internals.h | 51 | ||||
| -rw-r--r-- | external/Unity/extras/fixture/src/unity_fixture_malloc_overrides.h | 47 | ||||
| -rw-r--r-- | external/Unity/extras/fixture/test/Makefile | 74 | ||||
| -rw-r--r-- | external/Unity/extras/fixture/test/main/AllTests.c | 22 | ||||
| -rw-r--r-- | external/Unity/extras/fixture/test/template_fixture_tests.c | 39 | ||||
| -rw-r--r-- | external/Unity/extras/fixture/test/unity_fixture_Test.c | 543 | ||||
| -rw-r--r-- | external/Unity/extras/fixture/test/unity_fixture_TestRunner.c | 57 | ||||
| -rw-r--r-- | external/Unity/extras/fixture/test/unity_output_Spy.c | 57 | ||||
| -rw-r--r-- | external/Unity/extras/fixture/test/unity_output_Spy.h | 17 |
15 files changed, 1683 insertions, 0 deletions
diff --git a/external/Unity/extras/eclipse/error_parsers.txt b/external/Unity/extras/eclipse/error_parsers.txt new file mode 100644 index 0000000..94e34ff --- /dev/null +++ b/external/Unity/extras/eclipse/error_parsers.txt @@ -0,0 +1,26 @@ +Eclipse error parsers +===================== + +These are a godsend for extracting & quickly navigating to +warnings & error messages from console output. Unforunately +I don't know how to write an Eclipse plugin so you'll have +to add them manually. + +To add a console parser to Eclipse, go to Window --> Preferences +--> C/C++ --> Build --> Settings. Click on the 'Error Parsers' +tab and then click the 'Add...' button. See the table below for +the parser fields to add. + +Eclipse will only parse the console output during a build, so +running your unit tests must be part of your build process. +Either add this to your make/rakefile, or add it as a post- +build step in your Eclipse project settings. + + +Unity unit test error parsers +----------------------------- +Severity Pattern File Line Description +------------------------------------------------------------------------------- +Error (\.+)(.*?):(\d+):(.*?):FAIL: (.*) $2 $3 $5 +Warning (\.+)(.*?):(\d+):(.*?):IGNORE: (.*) $2 $3 $5 +Warning (\.+)(.*?):(\d+):(.*?):IGNORE\s*$ $2 $3 Ignored test diff --git a/external/Unity/extras/fixture/rakefile.rb b/external/Unity/extras/fixture/rakefile.rb new file mode 100644 index 0000000..7603e57 --- /dev/null +++ b/external/Unity/extras/fixture/rakefile.rb @@ -0,0 +1,48 @@ +# ========================================== +# Unity Project - A Test Framework for C +# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams +# [Released under MIT License. Please refer to license.txt for details] +# ========================================== + +HERE = File.expand_path(File.dirname(__FILE__)) + '/' + +require 'rake' +require 'rake/clean' +require 'rake/testtask' +require HERE + 'rakefile_helper' + +TEMP_DIRS = [ + File.join(HERE, 'build') +].freeze + +TEMP_DIRS.each do |dir| + directory(dir) + CLOBBER.include(dir) +end + +task prepare_for_tests: TEMP_DIRS + +include RakefileHelpers + +# Load default configuration, for now +DEFAULT_CONFIG_FILE = 'gcc_auto_stdint.yml'.freeze +configure_toolchain(DEFAULT_CONFIG_FILE) + +task unit: [:prepare_for_tests] do + run_tests +end + +desc 'Build and test Unity Framework' +task all: %i(clean unit) +task default: %i(clobber all) +task ci: %i(no_color default) +task cruise: %i(no_color default) + +desc 'Load configuration' +task :config, :config_file do |_t, args| + configure_toolchain(args[:config_file]) +end + +task :no_color do + $colour_output = false +end diff --git a/external/Unity/extras/fixture/rakefile_helper.rb b/external/Unity/extras/fixture/rakefile_helper.rb new file mode 100644 index 0000000..5aa8e56 --- /dev/null +++ b/external/Unity/extras/fixture/rakefile_helper.rb @@ -0,0 +1,178 @@ +# ========================================== +# Unity Project - A Test Framework for C +# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams +# [Released under MIT License. Please refer to license.txt for details] +# ========================================== + +require 'yaml' +require 'fileutils' +require HERE + '../../auto/unity_test_summary' +require HERE + '../../auto/generate_test_runner' +require HERE + '../../auto/colour_reporter' + +module RakefileHelpers + C_EXTENSION = '.c'.freeze + + def load_configuration(config_file) + return if $configured + + $cfg_file = HERE + "../../test/targets/#{config_file}" unless config_file =~ /[\\|\/]/ + $cfg = YAML.load(File.read($cfg_file)) + $colour_output = false unless $cfg['colour'] + $configured = true if config_file != DEFAULT_CONFIG_FILE + end + + def configure_clean + CLEAN.include($cfg['compiler']['build_path'] + '*.*') unless $cfg['compiler']['build_path'].nil? + end + + def configure_toolchain(config_file = DEFAULT_CONFIG_FILE) + config_file += '.yml' unless config_file =~ /\.yml$/ + config_file = config_file unless config_file =~ /[\\|\/]/ + load_configuration(config_file) + configure_clean + end + + def tackit(strings) + result = if strings.is_a?(Array) + "\"#{strings.join}\"" + else + strings + end + result + end + + def squash(prefix, items) + result = '' + items.each { |item| result += " #{prefix}#{tackit(item)}" } + result + end + + def build_compiler_fields + command = tackit($cfg['compiler']['path']) + defines = if $cfg['compiler']['defines']['items'].nil? + '' + else + squash($cfg['compiler']['defines']['prefix'], $cfg['compiler']['defines']['items'] + ['UNITY_OUTPUT_CHAR=UnityOutputCharSpy_OutputChar']) + end + options = squash('', $cfg['compiler']['options']) + includes = squash($cfg['compiler']['includes']['prefix'], $cfg['compiler']['includes']['items']) + includes = includes.gsub(/\\ /, ' ').gsub(/\\\"/, '"').gsub(/\\$/, '') # Remove trailing slashes (for IAR) + + { command: command, defines: defines, options: options, includes: includes } + end + + def compile(file, _defines = []) + compiler = build_compiler_fields + unity_include = $cfg['compiler']['includes']['prefix'] + '../../src' + cmd_str = "#{compiler[:command]}#{compiler[:defines]}#{compiler[:options]}#{compiler[:includes]} #{unity_include} #{file} " \ + "#{$cfg['compiler']['object_files']['prefix']}#{$cfg['compiler']['object_files']['destination']}" \ + "#{File.basename(file, C_EXTENSION)}#{$cfg['compiler']['object_files']['extension']}" + + execute(cmd_str) + end + + def build_linker_fields + command = tackit($cfg['linker']['path']) + options = if $cfg['linker']['options'].nil? + '' + else + squash('', $cfg['linker']['options']) + end + includes = if $cfg['linker']['includes'].nil? || $cfg['linker']['includes']['items'].nil? + '' + else + squash($cfg['linker']['includes']['prefix'], $cfg['linker']['includes']['items']) + end.gsub(/\\ /, ' ').gsub(/\\\"/, '"').gsub(/\\$/, '') # Remove trailing slashes (for IAR) + + { command: command, options: options, includes: includes } + end + + def link_it(exe_name, obj_list) + linker = build_linker_fields + cmd_str = "#{linker[:command]}#{linker[:options]}#{linker[:includes]} " + + (obj_list.map { |obj| "#{$cfg['linker']['object_files']['path']}#{obj} " }).join + + $cfg['linker']['bin_files']['prefix'] + ' ' + + $cfg['linker']['bin_files']['destination'] + + exe_name + $cfg['linker']['bin_files']['extension'] + execute(cmd_str) + end + + def build_simulator_fields + return nil if $cfg['simulator'].nil? + command = if $cfg['simulator']['path'].nil? + '' + else + (tackit($cfg['simulator']['path']) + ' ') + end + pre_support = if $cfg['simulator']['pre_support'].nil? + '' + else + squash('', $cfg['simulator']['pre_support']) + end + post_support = if $cfg['simulator']['post_support'].nil? + '' + else + squash('', $cfg['simulator']['post_support']) + end + { command: command, pre_support: pre_support, post_support: post_support } + end + + def execute(command_string, verbose = true) + report command_string + output = `#{command_string}`.chomp + report(output) if verbose && !output.nil? && !output.empty? + raise "Command failed. (Returned #{$?.exitstatus})" if $?.exitstatus != 0 + output + end + + def report_summary + summary = UnityTestSummary.new + summary.root = HERE + results_glob = "#{$cfg['compiler']['build_path']}*.test*" + results_glob.tr!('\\', '/') + results = Dir[results_glob] + summary.targets = results + summary.run + end + + def run_tests + report 'Running Unity system tests...' + + # Tack on TEST define for compiling unit tests + load_configuration($cfg_file) + test_defines = ['TEST'] + $cfg['compiler']['defines']['items'] = [] if $cfg['compiler']['defines']['items'].nil? + + # Get a list of all source files needed + src_files = Dir[HERE + 'src/*.c'] + src_files += Dir[HERE + 'test/*.c'] + src_files += Dir[HERE + 'test/main/*.c'] + src_files << '../../src/unity.c' + + # Build object files + src_files.each { |f| compile(f, test_defines) } + obj_list = src_files.map { |f| File.basename(f.ext($cfg['compiler']['object_files']['extension'])) } + + # Link the test executable + test_base = 'framework_test' + link_it(test_base, obj_list) + + # Execute unit test and generate results file + simulator = build_simulator_fields + executable = $cfg['linker']['bin_files']['destination'] + test_base + $cfg['linker']['bin_files']['extension'] + cmd_str = if simulator.nil? + executable + ' -v -r' + else + "#{simulator[:command]} #{simulator[:pre_support]} #{executable} #{simulator[:post_support]}" + end + output = execute(cmd_str) + test_results = $cfg['compiler']['build_path'] + test_base + test_results += if output.match(/OK$/m).nil? + '.testfail' + else + '.testpass' + end + File.open(test_results, 'w') { |f| f.print output } + end +end diff --git a/external/Unity/extras/fixture/readme.txt b/external/Unity/extras/fixture/readme.txt new file mode 100644 index 0000000..6b9a78c --- /dev/null +++ b/external/Unity/extras/fixture/readme.txt @@ -0,0 +1,9 @@ +Copyright (c) 2010 James Grenning and Contributed to Unity Project + +Unity Project - A Test Framework for C +Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams +[Released under MIT License. Please refer to license.txt for details] + +This Framework is an optional add-on to Unity. By including unity_framework.h in place of unity.h, +you may now work with Unity in a manner similar to CppUTest. This framework adds the concepts of +test groups and gives finer control of your tests over the command line.
\ No newline at end of file diff --git a/external/Unity/extras/fixture/src/unity_fixture.c b/external/Unity/extras/fixture/src/unity_fixture.c new file mode 100644 index 0000000..3872bd8 --- /dev/null +++ b/external/Unity/extras/fixture/src/unity_fixture.c @@ -0,0 +1,432 @@ +/* Copyright (c) 2010 James Grenning and Contributed to Unity Project + * ========================================== + * Unity Project - A Test Framework for C + * Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams + * [Released under MIT License. Please refer to license.txt for details] + * ========================================== */ + +#include "unity_fixture.h" +#include "unity_internals.h" +#include <string.h> + +struct UNITY_FIXTURE_T UnityFixture; + +/* If you decide to use the function pointer approach. + * Build with -D UNITY_OUTPUT_CHAR=outputChar and include <stdio.h> + * int (*outputChar)(int) = putchar; */ + +#if !defined(UNITY_WEAK_ATTRIBUTE) && !defined(UNITY_WEAK_PRAGMA) +void setUp(void) { /*does nothing*/ } +void tearDown(void) { /*does nothing*/ } +#endif + +static void announceTestRun(unsigned int runNumber) +{ + UnityPrint("Unity test run "); + UnityPrintNumberUnsigned(runNumber+1); + UnityPrint(" of "); + UnityPrintNumberUnsigned(UnityFixture.RepeatCount); + UNITY_PRINT_EOL(); +} + +int UnityMain(int argc, const char* argv[], void (*runAllTests)(void)) +{ + int result = UnityGetCommandLineOptions(argc, argv); + unsigned int r; + if (result != 0) + return result; + + for (r = 0; r < UnityFixture.RepeatCount; r++) + { + UnityBegin(argv[0]); + announceTestRun(r); + runAllTests(); + if (!UnityFixture.Verbose) UNITY_PRINT_EOL(); + UnityEnd(); + } + + return (int)Unity.TestFailures; +} + +static int selected(const char* filter, const char* name) +{ + if (filter == 0) + return 1; + return strstr(name, filter) ? 1 : 0; +} + +static int testSelected(const char* test) +{ + return selected(UnityFixture.NameFilter, test); +} + +static int groupSelected(const char* group) +{ + return selected(UnityFixture.GroupFilter, group); +} + +void UnityTestRunner(unityfunction* setup, + unityfunction* testBody, + unityfunction* teardown, + const char* printableName, + const char* group, + const char* name, + const char* file, + unsigned int line) +{ + if (testSelected(name) && groupSelected(group)) + { + Unity.TestFile = file; + Unity.CurrentTestName = printableName; + Unity.CurrentTestLineNumber = line; + if (!UnityFixture.Verbose) + UNITY_OUTPUT_CHAR('.'); + else + { + UnityPrint(printableName); + #ifndef UNITY_REPEAT_TEST_NAME + Unity.CurrentTestName = NULL; + #endif + } + + Unity.NumberOfTests++; + UnityMalloc_StartTest(); + UnityPointer_Init(); + + if (TEST_PROTECT()) + { + setup(); + testBody(); + } + if (TEST_PROTECT()) + { + teardown(); + } + if (TEST_PROTECT()) + { + UnityPointer_UndoAllSets(); + if (!Unity.CurrentTestFailed) + UnityMalloc_EndTest(); + } + UnityConcludeFixtureTest(); + } +} + +void UnityIgnoreTest(const char* printableName, const char* group, const char* name) +{ + if (testSelected(name) && groupSelected(group)) + { + Unity.NumberOfTests++; + Unity.TestIgnores++; + if (!UnityFixture.Verbose) + UNITY_OUTPUT_CHAR('!'); + else + { + UnityPrint(printableName); + UNITY_PRINT_EOL(); + } + } +} + + +/*------------------------------------------------- */ +/* Malloc and free stuff */ +#define MALLOC_DONT_FAIL -1 +static int malloc_count; +static int malloc_fail_countdown = MALLOC_DONT_FAIL; + +void UnityMalloc_StartTest(void) +{ + malloc_count = 0; + malloc_fail_countdown = MALLOC_DONT_FAIL; +} + +void UnityMalloc_EndTest(void) +{ + malloc_fail_countdown = MALLOC_DONT_FAIL; + if (malloc_count != 0) + { + UNITY_TEST_FAIL(Unity.CurrentTestLineNumber, "This test leaks!"); + } +} + +void UnityMalloc_MakeMallocFailAfterCount(int countdown) +{ + malloc_fail_countdown = countdown; +} + +/* These definitions are always included from unity_fixture_malloc_overrides.h */ +/* We undef to use them or avoid conflict with <stdlib.h> per the C standard */ +#undef malloc +#undef free +#undef calloc +#undef realloc + +#ifdef UNITY_EXCLUDE_STDLIB_MALLOC +static unsigned char unity_heap[UNITY_INTERNAL_HEAP_SIZE_BYTES]; +static size_t heap_index; +#else +#include <stdlib.h> +#endif + +typedef struct GuardBytes +{ + size_t size; + size_t guard_space; +} Guard; + + +static const char end[] = "END"; + +void* unity_malloc(size_t size) +{ + char* mem; + Guard* guard; + size_t total_size = size + sizeof(Guard) + sizeof(end); + + if (malloc_fail_countdown != MALLOC_DONT_FAIL) + { + if (malloc_fail_countdown == 0) + return NULL; + malloc_fail_countdown--; + } + + if (size == 0) return NULL; +#ifdef UNITY_EXCLUDE_STDLIB_MALLOC + if (heap_index + total_size > UNITY_INTERNAL_HEAP_SIZE_BYTES) + { + guard = NULL; + } + else + { + guard = (Guard*)&unity_heap[heap_index]; + heap_index += total_size; + } +#else + guard = (Guard*)UNITY_FIXTURE_MALLOC(total_size); +#endif + if (guard == NULL) return NULL; + malloc_count++; + guard->size = size; + guard->guard_space = 0; + mem = (char*)&(guard[1]); + memcpy(&mem[size], end, sizeof(end)); + + return (void*)mem; +} + +static int isOverrun(void* mem) +{ + Guard* guard = (Guard*)mem; + char* memAsChar = (char*)mem; + guard--; + + return guard->guard_space != 0 || strcmp(&memAsChar[guard->size], end) != 0; +} + +static void release_memory(void* mem) +{ + Guard* guard = (Guard*)mem; + guard--; + + malloc_count--; +#ifdef UNITY_EXCLUDE_STDLIB_MALLOC + if (mem == unity_heap + heap_index - guard->size - sizeof(end)) + { + heap_index -= (guard->size + sizeof(Guard) + sizeof(end)); + } +#else + UNITY_FIXTURE_FREE(guard); +#endif +} + +void unity_free(void* mem) +{ + int overrun; + + if (mem == NULL) + { + return; + } + + overrun = isOverrun(mem); + release_memory(mem); + if (overrun) + { + UNITY_TEST_FAIL(Unity.CurrentTestLineNumber, "Buffer overrun detected during free()"); + } +} + +void* unity_calloc(size_t num, size_t size) +{ + void* mem = unity_malloc(num * size); + if (mem == NULL) return NULL; + memset(mem, 0, num * size); + return mem; +} + +void* unity_realloc(void* oldMem, size_t size) +{ + Guard* guard = (Guard*)oldMem; + void* newMem; + + if (oldMem == NULL) return unity_malloc(size); + + guard--; + if (isOverrun(oldMem)) + { + release_memory(oldMem); + UNITY_TEST_FAIL(Unity.CurrentTestLineNumber, "Buffer overrun detected during realloc()"); + } + + if (size == 0) + { + release_memory(oldMem); + return NULL; + } + + if (guard->size >= size) return oldMem; + +#ifdef UNITY_EXCLUDE_STDLIB_MALLOC /* Optimization if memory is expandable */ + if (oldMem == unity_heap + heap_index - guard->size - sizeof(end) && + heap_index + size - guard->size <= UNITY_INTERNAL_HEAP_SIZE_BYTES) + { + release_memory(oldMem); /* Not thread-safe, like unity_heap generally */ + return unity_malloc(size); /* No memcpy since data is in place */ + } +#endif + newMem = unity_malloc(size); + if (newMem == NULL) return NULL; /* Do not release old memory */ + memcpy(newMem, oldMem, guard->size); + release_memory(oldMem); + return newMem; +} + + +/*-------------------------------------------------------- */ +/*Automatic pointer restoration functions */ +struct PointerPair +{ + void** pointer; + void* old_value; +}; + +static struct PointerPair pointer_store[UNITY_MAX_POINTERS]; +static int pointer_index = 0; + +void UnityPointer_Init(void) +{ + pointer_index = 0; +} + +void UnityPointer_Set(void** pointer, void* newValue, UNITY_LINE_TYPE line) +{ + if (pointer_index >= UNITY_MAX_POINTERS) + { + UNITY_TEST_FAIL(line, "Too many pointers set"); + } + else + { + pointer_store[pointer_index].pointer = pointer; + pointer_store[pointer_index].old_value = *pointer; + *pointer = newValue; + pointer_index++; + } +} + +void UnityPointer_UndoAllSets(void) +{ + while (pointer_index > 0) + { + pointer_index--; + *(pointer_store[pointer_index].pointer) = + pointer_store[pointer_index].old_value; + } +} + +int UnityGetCommandLineOptions(int argc, const char* argv[]) +{ + int i; + UnityFixture.Verbose = 0; + UnityFixture.GroupFilter = 0; + UnityFixture.NameFilter = 0; + UnityFixture.RepeatCount = 1; + + if (argc == 1) + return 0; + + for (i = 1; i < argc; ) + { + if (strcmp(argv[i], "-v") == 0) + { + UnityFixture.Verbose = 1; + i++; + } + else if (strcmp(argv[i], "-g") == 0) + { + i++; + if (i >= argc) + return 1; + UnityFixture.GroupFilter = argv[i]; + i++; + } + else if (strcmp(argv[i], "-n") == 0) + { + i++; + if (i >= argc) + return 1; + UnityFixture.NameFilter = argv[i]; + i++; + } + else if (strcmp(argv[i], "-r") == 0) + { + UnityFixture.RepeatCount = 2; + i++; + if (i < argc) + { + if (*(argv[i]) >= '0' && *(argv[i]) <= '9') + { + unsigned int digit = 0; + UnityFixture.RepeatCount = 0; + while (argv[i][digit] >= '0' && argv[i][digit] <= '9') + { + UnityFixture.RepeatCount *= 10; + UnityFixture.RepeatCount += (unsigned int)argv[i][digit++] - '0'; + } + i++; + } + } + } + else + { + /* ignore unknown parameter */ + i++; + } + } + return 0; +} + +void UnityConcludeFixtureTest(void) +{ + if (Unity.CurrentTestIgnored) + { + Unity.TestIgnores++; + UNITY_PRINT_EOL(); + } + else if (!Unity.CurrentTestFailed) + { + if (UnityFixture.Verbose) + { + UnityPrint(" PASS"); + UNITY_PRINT_EOL(); + } + } + else /* Unity.CurrentTestFailed */ + { + Unity.TestFailures++; + UNITY_PRINT_EOL(); + } + + Unity.CurrentTestFailed = 0; + Unity.CurrentTestIgnored = 0; +} diff --git a/external/Unity/extras/fixture/src/unity_fixture.h b/external/Unity/extras/fixture/src/unity_fixture.h new file mode 100644 index 0000000..6f8d623 --- /dev/null +++ b/external/Unity/extras/fixture/src/unity_fixture.h @@ -0,0 +1,83 @@ +/* Copyright (c) 2010 James Grenning and Contributed to Unity Project + * ========================================== + * Unity Project - A Test Framework for C + * Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams + * [Released under MIT License. Please refer to license.txt for details] + * ========================================== */ + +#ifndef UNITY_FIXTURE_H_ +#define UNITY_FIXTURE_H_ + +#include "unity.h" +#include "unity_internals.h" +#include "unity_fixture_malloc_overrides.h" +#include "unity_fixture_internals.h" + +int UnityMain(int argc, const char* argv[], void (*runAllTests)(void)); + + +#define TEST_GROUP(group)\ + static const char* TEST_GROUP_##group = #group + +#define TEST_SETUP(group) void TEST_##group##_SETUP(void);\ + void TEST_##group##_SETUP(void) + +#define TEST_TEAR_DOWN(group) void TEST_##group##_TEAR_DOWN(void);\ + void TEST_##group##_TEAR_DOWN(void) + + +#define TEST(group, name) \ + void TEST_##group##_##name##_(void);\ + void TEST_##group##_##name##_run(void);\ + void TEST_##group##_##name##_run(void)\ + {\ + UnityTestRunner(TEST_##group##_SETUP,\ + TEST_##group##_##name##_,\ + TEST_##group##_TEAR_DOWN,\ + "TEST(" #group ", " #name ")",\ + TEST_GROUP_##group, #name,\ + __FILE__, __LINE__);\ + }\ + void TEST_##group##_##name##_(void) + +#define IGNORE_TEST(group, name) \ + void TEST_##group##_##name##_(void);\ + void TEST_##group##_##name##_run(void);\ + void TEST_##group##_##name##_run(void)\ + {\ + UnityIgnoreTest("IGNORE_TEST(" #group ", " #name ")", TEST_GROUP_##group, #name);\ + }\ + void TEST_##group##_##name##_(void) + +/* Call this for each test, insider the group runner */ +#define RUN_TEST_CASE(group, name) \ + { void TEST_##group##_##name##_run(void);\ + TEST_##group##_##name##_run(); } + +/* This goes at the bottom of each test file or in a separate c file */ +#define TEST_GROUP_RUNNER(group)\ + void TEST_##group##_GROUP_RUNNER(void);\ + void TEST_##group##_GROUP_RUNNER(void) + +/* Call this from main */ +#define RUN_TEST_GROUP(group)\ + { void TEST_##group##_GROUP_RUNNER(void);\ + TEST_##group##_GROUP_RUNNER(); } + +/* CppUTest Compatibility Macros */ +#ifndef UNITY_EXCLUDE_CPPUTEST_ASSERTS +/* Sets a pointer and automatically restores it to its old value after teardown */ +#define UT_PTR_SET(ptr, newPointerValue) UnityPointer_Set((void**)&(ptr), (void*)(newPointerValue), __LINE__) +#define TEST_ASSERT_POINTERS_EQUAL(expected, actual) TEST_ASSERT_EQUAL_PTR((expected), (actual)) +#define TEST_ASSERT_BYTES_EQUAL(expected, actual) TEST_ASSERT_EQUAL_HEX8(0xff & (expected), 0xff & (actual)) +#define FAIL(message) TEST_FAIL_MESSAGE((message)) +#define CHECK(condition) TEST_ASSERT_TRUE((condition)) +#define LONGS_EQUAL(expected, actual) TEST_ASSERT_EQUAL_INT((expected), (actual)) +#define STRCMP_EQUAL(expected, actual) TEST_ASSERT_EQUAL_STRING((expected), (actual)) +#define DOUBLES_EQUAL(expected, actual, delta) TEST_ASSERT_DOUBLE_WITHIN((delta), (expected), (actual)) +#endif + +/* You must compile with malloc replacement, as defined in unity_fixture_malloc_overrides.h */ +void UnityMalloc_MakeMallocFailAfterCount(int count); + +#endif /* UNITY_FIXTURE_H_ */ diff --git a/external/Unity/extras/fixture/src/unity_fixture_internals.h b/external/Unity/extras/fixture/src/unity_fixture_internals.h new file mode 100644 index 0000000..aa0d9e7 --- /dev/null +++ b/external/Unity/extras/fixture/src/unity_fixture_internals.h @@ -0,0 +1,51 @@ +/* Copyright (c) 2010 James Grenning and Contributed to Unity Project + * ========================================== + * Unity Project - A Test Framework for C + * Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams + * [Released under MIT License. Please refer to license.txt for details] + * ========================================== */ + +#ifndef UNITY_FIXTURE_INTERNALS_H_ +#define UNITY_FIXTURE_INTERNALS_H_ + +#ifdef __cplusplus +extern "C" +{ +#endif + +struct UNITY_FIXTURE_T +{ + int Verbose; + unsigned int RepeatCount; + const char* NameFilter; + const char* GroupFilter; +}; +extern struct UNITY_FIXTURE_T UnityFixture; + +typedef void unityfunction(void); +void UnityTestRunner(unityfunction* setup, + unityfunction* body, + unityfunction* teardown, + const char* printableName, + const char* group, + const char* name, + const char* file, unsigned int line); + +void UnityIgnoreTest(const char* printableName, const char* group, const char* name); +void UnityMalloc_StartTest(void); +void UnityMalloc_EndTest(void); +int UnityGetCommandLineOptions(int argc, const char* argv[]); +void UnityConcludeFixtureTest(void); + +void UnityPointer_Set(void** ptr, void* newValue, UNITY_LINE_TYPE line); +void UnityPointer_UndoAllSets(void); +void UnityPointer_Init(void); +#ifndef UNITY_MAX_POINTERS +#define UNITY_MAX_POINTERS 5 +#endif + +#ifdef __cplusplus +} +#endif + +#endif /* UNITY_FIXTURE_INTERNALS_H_ */ diff --git a/external/Unity/extras/fixture/src/unity_fixture_malloc_overrides.h b/external/Unity/extras/fixture/src/unity_fixture_malloc_overrides.h new file mode 100644 index 0000000..7daba50 --- /dev/null +++ b/external/Unity/extras/fixture/src/unity_fixture_malloc_overrides.h @@ -0,0 +1,47 @@ +/* Copyright (c) 2010 James Grenning and Contributed to Unity Project + * ========================================== + * Unity Project - A Test Framework for C + * Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams + * [Released under MIT License. Please refer to license.txt for details] + * ========================================== */ + +#ifndef UNITY_FIXTURE_MALLOC_OVERRIDES_H_ +#define UNITY_FIXTURE_MALLOC_OVERRIDES_H_ + +#include <stddef.h> + +#ifdef UNITY_EXCLUDE_STDLIB_MALLOC +/* Define this macro to remove the use of stdlib.h, malloc, and free. + * Many embedded systems do not have a heap or malloc/free by default. + * This internal unity_malloc() provides allocated memory deterministically from + * the end of an array only, unity_free() only releases from end-of-array, + * blocks are not coalesced, and memory not freed in LIFO order is stranded. */ + #ifndef UNITY_INTERNAL_HEAP_SIZE_BYTES + #define UNITY_INTERNAL_HEAP_SIZE_BYTES 256 + #endif +#endif + +/* These functions are used by the Unity Fixture to allocate and release memory + * on the heap and can be overridden with platform-specific implementations. + * For example, when using FreeRTOS UNITY_FIXTURE_MALLOC becomes pvPortMalloc() + * and UNITY_FIXTURE_FREE becomes vPortFree(). */ +#if !defined(UNITY_FIXTURE_MALLOC) || !defined(UNITY_FIXTURE_FREE) + #include <stdlib.h> + #define UNITY_FIXTURE_MALLOC(size) malloc(size) + #define UNITY_FIXTURE_FREE(ptr) free(ptr) +#else + extern void* UNITY_FIXTURE_MALLOC(size_t size); + extern void UNITY_FIXTURE_FREE(void* ptr); +#endif + +#define malloc unity_malloc +#define calloc unity_calloc +#define realloc unity_realloc +#define free unity_free + +void* unity_malloc(size_t size); +void* unity_calloc(size_t num, size_t size); +void* unity_realloc(void * oldMem, size_t size); +void unity_free(void * mem); + +#endif /* UNITY_FIXTURE_MALLOC_OVERRIDES_H_ */ diff --git a/external/Unity/extras/fixture/test/Makefile b/external/Unity/extras/fixture/test/Makefile new file mode 100644 index 0000000..80e124f --- /dev/null +++ b/external/Unity/extras/fixture/test/Makefile @@ -0,0 +1,74 @@ +CC = gcc +ifeq ($(shell uname -s), Darwin) +CC = clang +endif +#DEBUG = -O0 -g +CFLAGS += -std=c99 -pedantic -Wall -Wextra -Werror +CFLAGS += $(DEBUG) +DEFINES = -D UNITY_OUTPUT_CHAR=UnityOutputCharSpy_OutputChar +SRC = ../src/unity_fixture.c \ + ../../../src/unity.c \ + unity_fixture_Test.c \ + unity_fixture_TestRunner.c \ + unity_output_Spy.c \ + main/AllTests.c + +INC_DIR = -I../src -I../../../src/ +BUILD_DIR = ../build +TARGET = ../build/fixture_tests.exe + +all: default noStdlibMalloc 32bits + +default: $(BUILD_DIR) + $(CC) $(CFLAGS) $(DEFINES) $(SRC) $(INC_DIR) -o $(TARGET) -D UNITY_SUPPORT_64 + @ echo "default build" + ./$(TARGET) + +32bits: $(BUILD_DIR) + $(CC) $(CFLAGS) $(DEFINES) $(SRC) $(INC_DIR) -o $(TARGET) -m32 + @ echo "32bits build" + ./$(TARGET) + +noStdlibMalloc: $(BUILD_DIR) + $(CC) $(CFLAGS) $(DEFINES) $(SRC) $(INC_DIR) -o $(TARGET) -D UNITY_EXCLUDE_STDLIB_MALLOC + @ echo "build with noStdlibMalloc" + ./$(TARGET) + +C89: CFLAGS += -D UNITY_EXCLUDE_STDINT_H # C89 did not have type 'long long', <stdint.h> +C89: $(BUILD_DIR) + $(CC) $(CFLAGS) $(DEFINES) $(SRC) $(INC_DIR) -o $(TARGET) -std=c89 && ./$(TARGET) + $(CC) $(CFLAGS) $(DEFINES) $(SRC) $(INC_DIR) -o $(TARGET) -D UNITY_EXCLUDE_STDLIB_MALLOC -std=c89 + ./$(TARGET) + +$(BUILD_DIR): + mkdir -p $(BUILD_DIR) + +clean: + rm -f $(TARGET) $(BUILD_DIR)/*.gc* + +cov: $(BUILD_DIR) + cd $(BUILD_DIR) && \ + $(CC) $(DEFINES) $(foreach i, $(SRC), ../test/$(i)) $(INC_DIR) -o $(TARGET) -fprofile-arcs -ftest-coverage + rm -f $(BUILD_DIR)/*.gcda + ./$(TARGET) > /dev/null ; ./$(TARGET) -v > /dev/null + cd $(BUILD_DIR) && \ + gcov unity_fixture.c | head -3 + grep '###' $(BUILD_DIR)/unity_fixture.c.gcov -C2 || true # Show uncovered lines + +# These extended flags DO get included before any target build runs +CFLAGS += -Wbad-function-cast +CFLAGS += -Wcast-qual +CFLAGS += -Wconversion +CFLAGS += -Wformat=2 +CFLAGS += -Wmissing-prototypes +CFLAGS += -Wold-style-definition +CFLAGS += -Wpointer-arith +CFLAGS += -Wshadow +CFLAGS += -Wstrict-overflow=5 +CFLAGS += -Wstrict-prototypes +CFLAGS += -Wswitch-default +CFLAGS += -Wundef +CFLAGS += -Wno-error=undef # Warning only, this should not stop the build +CFLAGS += -Wunreachable-code +CFLAGS += -Wunused +CFLAGS += -fstrict-aliasing diff --git a/external/Unity/extras/fixture/test/main/AllTests.c b/external/Unity/extras/fixture/test/main/AllTests.c new file mode 100644 index 0000000..e30dd85 --- /dev/null +++ b/external/Unity/extras/fixture/test/main/AllTests.c @@ -0,0 +1,22 @@ +/* Copyright (c) 2010 James Grenning and Contributed to Unity Project + * ========================================== + * Unity Project - A Test Framework for C + * Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams + * [Released under MIT License. Please refer to license.txt for details] + * ========================================== */ + +#include "unity_fixture.h" + +static void runAllTests(void) +{ + RUN_TEST_GROUP(UnityFixture); + RUN_TEST_GROUP(UnityCommandOptions); + RUN_TEST_GROUP(LeakDetection); + RUN_TEST_GROUP(InternalMalloc); +} + +int main(int argc, const char* argv[]) +{ + return UnityMain(argc, argv, runAllTests); +} + diff --git a/external/Unity/extras/fixture/test/template_fixture_tests.c b/external/Unity/extras/fixture/test/template_fixture_tests.c new file mode 100644 index 0000000..18bbb89 --- /dev/null +++ b/external/Unity/extras/fixture/test/template_fixture_tests.c @@ -0,0 +1,39 @@ +/* Copyright (c) 2010 James Grenning and Contributed to Unity Project + * ========================================== + * Unity Project - A Test Framework for C + * Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams + * [Released under MIT License. Please refer to license.txt for details] + * ========================================== */ + +#include "unity_fixture.h" + +static int data = -1; + +TEST_GROUP(mygroup); + +TEST_SETUP(mygroup) +{ + data = 0; +} + +TEST_TEAR_DOWN(mygroup) +{ + data = -1; +} + +TEST(mygroup, test1) +{ + TEST_ASSERT_EQUAL_INT(0, data); +} + +TEST(mygroup, test2) +{ + TEST_ASSERT_EQUAL_INT(0, data); + data = 5; +} + +TEST(mygroup, test3) +{ + data = 7; + TEST_ASSERT_EQUAL_INT(7, data); +} diff --git a/external/Unity/extras/fixture/test/unity_fixture_Test.c b/external/Unity/extras/fixture/test/unity_fixture_Test.c new file mode 100644 index 0000000..a842b08 --- /dev/null +++ b/external/Unity/extras/fixture/test/unity_fixture_Test.c @@ -0,0 +1,543 @@ +/* Copyright (c) 2010 James Grenning and Contributed to Unity Project + * ========================================== + * Unity Project - A Test Framework for C + * Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams + * [Released under MIT License. Please refer to license.txt for details] + * ========================================== */ + +#include "unity_fixture.h" +#include "unity_output_Spy.h" +#include <stdlib.h> +#include <string.h> + +TEST_GROUP(UnityFixture); + +TEST_SETUP(UnityFixture) +{ +} + +TEST_TEAR_DOWN(UnityFixture) +{ +} + +static int* pointer1 = 0; +static int* pointer2 = (int*)2; +static int* pointer3 = (int*)3; +static int int1; +static int int2; +static int int3; +static int int4; + +TEST(UnityFixture, PointerSetting) +{ + TEST_ASSERT_POINTERS_EQUAL(pointer1, 0); + UT_PTR_SET(pointer1, &int1); + UT_PTR_SET(pointer2, &int2); + UT_PTR_SET(pointer3, &int3); + TEST_ASSERT_POINTERS_EQUAL(pointer1, &int1); + TEST_ASSERT_POINTERS_EQUAL(pointer2, &int2); + TEST_ASSERT_POINTERS_EQUAL(pointer3, &int3); + UT_PTR_SET(pointer1, &int4); + UnityPointer_UndoAllSets(); + TEST_ASSERT_POINTERS_EQUAL(pointer1, 0); + TEST_ASSERT_POINTERS_EQUAL(pointer2, (int*)2); + TEST_ASSERT_POINTERS_EQUAL(pointer3, (int*)3); +} + +TEST(UnityFixture, ForceMallocFail) +{ + void* m; + void* mfails; + UnityMalloc_MakeMallocFailAfterCount(1); + m = malloc(10); + CHECK(m); + mfails = malloc(10); + TEST_ASSERT_POINTERS_EQUAL(0, mfails); + free(m); +} + +TEST(UnityFixture, ReallocSmallerIsUnchanged) +{ + void* m1 = malloc(10); + void* m2 = realloc(m1, 5); + TEST_ASSERT_POINTERS_EQUAL(m1, m2); + free(m2); +} + +TEST(UnityFixture, ReallocSameIsUnchanged) +{ + void* m1 = malloc(10); + void* m2 = realloc(m1, 10); + TEST_ASSERT_POINTERS_EQUAL(m1, m2); + free(m2); +} + +TEST(UnityFixture, ReallocLargerNeeded) +{ + void* m1 = malloc(10); + void* m2; + CHECK(m1); + strcpy((char*)m1, "123456789"); + m2 = realloc(m1, 15); + /* CHECK(m1 != m2); //Depends on implementation */ + STRCMP_EQUAL("123456789", m2); + free(m2); +} + +TEST(UnityFixture, ReallocNullPointerIsLikeMalloc) +{ + void* m = realloc(0, 15); + CHECK(m != 0); + free(m); +} + +TEST(UnityFixture, ReallocSizeZeroFreesMemAndReturnsNullPointer) +{ + void* m1 = malloc(10); + void* m2 = realloc(m1, 0); + TEST_ASSERT_POINTERS_EQUAL(0, m2); +} + +TEST(UnityFixture, CallocFillsWithZero) +{ + void* m = calloc(3, sizeof(char)); + char* s = (char*)m; + CHECK(m); + TEST_ASSERT_BYTES_EQUAL(0, s[0]); + TEST_ASSERT_BYTES_EQUAL(0, s[1]); + TEST_ASSERT_BYTES_EQUAL(0, s[2]); + free(m); +} + +static char *p1; +static char *p2; + +TEST(UnityFixture, PointerSet) +{ + char c1; + char c2; + char newC1; + char newC2; + p1 = &c1; + p2 = &c2; + + UnityPointer_Init(); + UT_PTR_SET(p1, &newC1); + UT_PTR_SET(p2, &newC2); + TEST_ASSERT_POINTERS_EQUAL(&newC1, p1); + TEST_ASSERT_POINTERS_EQUAL(&newC2, p2); + UnityPointer_UndoAllSets(); + TEST_ASSERT_POINTERS_EQUAL(&c1, p1); + TEST_ASSERT_POINTERS_EQUAL(&c2, p2); +} + +TEST(UnityFixture, FreeNULLSafety) +{ + free(NULL); +} + +TEST(UnityFixture, ConcludeTestIncrementsFailCount) +{ + UNITY_UINT savedFails = Unity.TestFailures; + UNITY_UINT savedIgnores = Unity.TestIgnores; + UnityOutputCharSpy_Enable(1); + Unity.CurrentTestFailed = 1; + UnityConcludeFixtureTest(); /* Resets TestFailed for this test to pass */ + Unity.CurrentTestIgnored = 1; + UnityConcludeFixtureTest(); /* Resets TestIgnored */ + UnityOutputCharSpy_Enable(0); + TEST_ASSERT_EQUAL(savedFails + 1, Unity.TestFailures); + TEST_ASSERT_EQUAL(savedIgnores + 1, Unity.TestIgnores); + Unity.TestFailures = savedFails; + Unity.TestIgnores = savedIgnores; +} + +/*------------------------------------------------------------ */ + +TEST_GROUP(UnityCommandOptions); + +static int savedVerbose; +static unsigned int savedRepeat; +static const char* savedName; +static const char* savedGroup; + +TEST_SETUP(UnityCommandOptions) +{ + savedVerbose = UnityFixture.Verbose; + savedRepeat = UnityFixture.RepeatCount; + savedName = UnityFixture.NameFilter; + savedGroup = UnityFixture.GroupFilter; +} + +TEST_TEAR_DOWN(UnityCommandOptions) +{ + UnityFixture.Verbose = savedVerbose; + UnityFixture.RepeatCount= savedRepeat; + UnityFixture.NameFilter = savedName; + UnityFixture.GroupFilter = savedGroup; +} + + +static const char* noOptions[] = { + "testrunner.exe" +}; + +TEST(UnityCommandOptions, DefaultOptions) +{ + UnityGetCommandLineOptions(1, noOptions); + TEST_ASSERT_EQUAL(0, UnityFixture.Verbose); + TEST_ASSERT_POINTERS_EQUAL(0, UnityFixture.GroupFilter); + TEST_ASSERT_POINTERS_EQUAL(0, UnityFixture.NameFilter); + TEST_ASSERT_EQUAL(1, UnityFixture.RepeatCount); +} + +static const char* verbose[] = { + "testrunner.exe", + "-v" +}; + +TEST(UnityCommandOptions, OptionVerbose) +{ + TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(2, verbose)); + TEST_ASSERT_EQUAL(1, UnityFixture.Verbose); +} + +static const char* group[] = { + "testrunner.exe", + "-g", "groupname" +}; + +TEST(UnityCommandOptions, OptionSelectTestByGroup) +{ + TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(3, group)); + STRCMP_EQUAL("groupname", UnityFixture.GroupFilter); +} + +static const char* name[] = { + "testrunner.exe", + "-n", "testname" +}; + +TEST(UnityCommandOptions, OptionSelectTestByName) +{ + TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(3, name)); + STRCMP_EQUAL("testname", UnityFixture.NameFilter); +} + +static const char* repeat[] = { + "testrunner.exe", + "-r", "99" +}; + +TEST(UnityCommandOptions, OptionSelectRepeatTestsDefaultCount) +{ + TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(2, repeat)); + TEST_ASSERT_EQUAL(2, UnityFixture.RepeatCount); +} + +TEST(UnityCommandOptions, OptionSelectRepeatTestsSpecificCount) +{ + TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(3, repeat)); + TEST_ASSERT_EQUAL(99, UnityFixture.RepeatCount); +} + +static const char* multiple[] = { + "testrunner.exe", + "-v", + "-g", "groupname", + "-n", "testname", + "-r", "98" +}; + +TEST(UnityCommandOptions, MultipleOptions) +{ + TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(8, multiple)); + TEST_ASSERT_EQUAL(1, UnityFixture.Verbose); + STRCMP_EQUAL("groupname", UnityFixture.GroupFilter); + STRCMP_EQUAL("testname", UnityFixture.NameFilter); + TEST_ASSERT_EQUAL(98, UnityFixture.RepeatCount); +} + +static const char* dashRNotLast[] = { + "testrunner.exe", + "-v", + "-g", "gggg", + "-r", + "-n", "tttt", +}; + +TEST(UnityCommandOptions, MultipleOptionsDashRNotLastAndNoValueSpecified) +{ + TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(7, dashRNotLast)); + TEST_ASSERT_EQUAL(1, UnityFixture.Verbose); + STRCMP_EQUAL("gggg", UnityFixture.GroupFilter); + STRCMP_EQUAL("tttt", UnityFixture.NameFilter); + TEST_ASSERT_EQUAL(2, UnityFixture.RepeatCount); +} + +static const char* unknownCommand[] = { + "testrunner.exe", + "-v", + "-g", "groupname", + "-n", "testname", + "-r", "98", + "-z" +}; +TEST(UnityCommandOptions, UnknownCommandIsIgnored) +{ + TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(9, unknownCommand)); + TEST_ASSERT_EQUAL(1, UnityFixture.Verbose); + STRCMP_EQUAL("groupname", UnityFixture.GroupFilter); + STRCMP_EQUAL("testname", UnityFixture.NameFilter); + TEST_ASSERT_EQUAL(98, UnityFixture.RepeatCount); +} + +TEST(UnityCommandOptions, GroupOrNameFilterWithoutStringFails) +{ + TEST_ASSERT_EQUAL(1, UnityGetCommandLineOptions(3, unknownCommand)); + TEST_ASSERT_EQUAL(1, UnityGetCommandLineOptions(5, unknownCommand)); + TEST_ASSERT_EQUAL(1, UnityMain(3, unknownCommand, NULL)); +} + +TEST(UnityCommandOptions, GroupFilterReallyFilters) +{ + UNITY_UINT saved = Unity.NumberOfTests; + TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(4, unknownCommand)); + UnityIgnoreTest(NULL, "non-matching", NULL); + TEST_ASSERT_EQUAL(saved, Unity.NumberOfTests); +} + +IGNORE_TEST(UnityCommandOptions, TestShouldBeIgnored) +{ + TEST_FAIL_MESSAGE("This test should not run!"); +} + +/*------------------------------------------------------------ */ + +TEST_GROUP(LeakDetection); + +TEST_SETUP(LeakDetection) +{ +#ifdef UNITY_EXCLUDE_STDLIB_MALLOC + UnityOutputCharSpy_Create(200); +#else + UnityOutputCharSpy_Create(1000); +#endif +} + +TEST_TEAR_DOWN(LeakDetection) +{ + UnityOutputCharSpy_Destroy(); +} + +#define EXPECT_ABORT_BEGIN \ + { \ + jmp_buf TestAbortFrame; \ + memcpy(TestAbortFrame, Unity.AbortFrame, sizeof(jmp_buf)); \ + if (TEST_PROTECT()) \ + { + +#define EXPECT_ABORT_END \ + } \ + memcpy(Unity.AbortFrame, TestAbortFrame, sizeof(jmp_buf)); \ + } + +/* This tricky set of defines lets us see if we are using the Spy, returns 1 if true */ +#ifdef __STDC_VERSION__ + +#if __STDC_VERSION__ >= 199901L +#define USING_SPY_AS(a) EXPAND_AND_USE_2ND(ASSIGN_VALUE(a), 0) +#define ASSIGN_VALUE(a) VAL_##a +#define VAL_UnityOutputCharSpy_OutputChar 0, 1 +#define EXPAND_AND_USE_2ND(a, b) SECOND_PARAM(a, b, throwaway) +#define SECOND_PARAM(a, b, ...) b +#if USING_SPY_AS(UNITY_OUTPUT_CHAR) + #define USING_OUTPUT_SPY /* UNITY_OUTPUT_CHAR = UnityOutputCharSpy_OutputChar */ +#endif +#endif /* >= 199901 */ + +#else /* __STDC_VERSION__ else */ +#define UnityOutputCharSpy_OutputChar 42 +#if UNITY_OUTPUT_CHAR == UnityOutputCharSpy_OutputChar /* Works if no -Wundef -Werror */ + #define USING_OUTPUT_SPY +#endif +#undef UnityOutputCharSpy_OutputChar +#endif /* __STDC_VERSION__ */ + +TEST(LeakDetection, DetectsLeak) +{ +#ifndef USING_OUTPUT_SPY + TEST_IGNORE_MESSAGE("Build with '-D UNITY_OUTPUT_CHAR=UnityOutputCharSpy_OutputChar' to enable tests"); +#else + void* m = malloc(10); + TEST_ASSERT_NOT_NULL(m); + UnityOutputCharSpy_Enable(1); + EXPECT_ABORT_BEGIN + UnityMalloc_EndTest(); + EXPECT_ABORT_END + UnityOutputCharSpy_Enable(0); + Unity.CurrentTestFailed = 0; + CHECK(strstr(UnityOutputCharSpy_Get(), "This test leaks!")); + free(m); +#endif +} + +TEST(LeakDetection, BufferOverrunFoundDuringFree) +{ +#ifndef USING_OUTPUT_SPY + TEST_IGNORE(); +#else + void* m = malloc(10); + char* s = (char*)m; + TEST_ASSERT_NOT_NULL(m); + s[10] = (char)0xFF; + UnityOutputCharSpy_Enable(1); + EXPECT_ABORT_BEGIN + free(m); + EXPECT_ABORT_END + UnityOutputCharSpy_Enable(0); + Unity.CurrentTestFailed = 0; + CHECK(strstr(UnityOutputCharSpy_Get(), "Buffer overrun detected during free()")); +#endif +} + +TEST(LeakDetection, BufferOverrunFoundDuringRealloc) +{ +#ifndef USING_OUTPUT_SPY + TEST_IGNORE(); +#else + void* m = malloc(10); + char* s = (char*)m; + TEST_ASSERT_NOT_NULL(m); + s[10] = (char)0xFF; + UnityOutputCharSpy_Enable(1); + EXPECT_ABORT_BEGIN + m = realloc(m, 100); + EXPECT_ABORT_END + UnityOutputCharSpy_Enable(0); + Unity.CurrentTestFailed = 0; + CHECK(strstr(UnityOutputCharSpy_Get(), "Buffer overrun detected during realloc()")); +#endif +} + +TEST(LeakDetection, BufferGuardWriteFoundDuringFree) +{ +#ifndef USING_OUTPUT_SPY + TEST_IGNORE(); +#else + void* m = malloc(10); + char* s = (char*)m; + TEST_ASSERT_NOT_NULL(m); + s[-1] = (char)0x00; /* Will not detect 0 */ + s[-2] = (char)0x01; + UnityOutputCharSpy_Enable(1); + EXPECT_ABORT_BEGIN + free(m); + EXPECT_ABORT_END + UnityOutputCharSpy_Enable(0); + Unity.CurrentTestFailed = 0; + CHECK(strstr(UnityOutputCharSpy_Get(), "Buffer overrun detected during free()")); +#endif +} + +TEST(LeakDetection, BufferGuardWriteFoundDuringRealloc) +{ +#ifndef USING_OUTPUT_SPY + TEST_IGNORE(); +#else + void* m = malloc(10); + char* s = (char*)m; + TEST_ASSERT_NOT_NULL(m); + s[-1] = (char)0x0A; + UnityOutputCharSpy_Enable(1); + EXPECT_ABORT_BEGIN + m = realloc(m, 100); + EXPECT_ABORT_END + UnityOutputCharSpy_Enable(0); + Unity.CurrentTestFailed = 0; + CHECK(strstr(UnityOutputCharSpy_Get(), "Buffer overrun detected during realloc()")); +#endif +} + +TEST(LeakDetection, PointerSettingMax) +{ +#ifndef USING_OUTPUT_SPY + TEST_IGNORE(); +#else + int i; + for (i = 0; i < UNITY_MAX_POINTERS; i++) UT_PTR_SET(pointer1, &int1); + UnityOutputCharSpy_Enable(1); + EXPECT_ABORT_BEGIN + UT_PTR_SET(pointer1, &int1); + EXPECT_ABORT_END + UnityOutputCharSpy_Enable(0); + Unity.CurrentTestFailed = 0; + CHECK(strstr(UnityOutputCharSpy_Get(), "Too many pointers set")); +#endif +} + +/*------------------------------------------------------------ */ + +TEST_GROUP(InternalMalloc); +#define TEST_ASSERT_MEMORY_ALL_FREE_LIFO_ORDER(first_mem_ptr, ptr) \ + ptr = malloc(10); free(ptr); \ + TEST_ASSERT_EQUAL_PTR_MESSAGE(first_mem_ptr, ptr, "Memory was stranded, free in LIFO order"); + + +TEST_SETUP(InternalMalloc) { } +TEST_TEAR_DOWN(InternalMalloc) { } + +TEST(InternalMalloc, MallocPastBufferFails) +{ +#ifdef UNITY_EXCLUDE_STDLIB_MALLOC + void* m = malloc(UNITY_INTERNAL_HEAP_SIZE_BYTES/2 + 1); + void* n = malloc(UNITY_INTERNAL_HEAP_SIZE_BYTES/2); + free(m); + TEST_ASSERT_NOT_NULL(m); + TEST_ASSERT_NULL(n); + TEST_ASSERT_MEMORY_ALL_FREE_LIFO_ORDER(m, n); +#endif +} + +TEST(InternalMalloc, CallocPastBufferFails) +{ +#ifdef UNITY_EXCLUDE_STDLIB_MALLOC + void* m = calloc(1, UNITY_INTERNAL_HEAP_SIZE_BYTES/2 + 1); + void* n = calloc(1, UNITY_INTERNAL_HEAP_SIZE_BYTES/2); + free(m); + TEST_ASSERT_NOT_NULL(m); + TEST_ASSERT_NULL(n); + TEST_ASSERT_MEMORY_ALL_FREE_LIFO_ORDER(m, n); +#endif +} + +TEST(InternalMalloc, MallocThenReallocGrowsMemoryInPlace) +{ +#ifdef UNITY_EXCLUDE_STDLIB_MALLOC + void* m = malloc(UNITY_INTERNAL_HEAP_SIZE_BYTES/2 + 1); + void* n = realloc(m, UNITY_INTERNAL_HEAP_SIZE_BYTES/2 + 9); + free(n); + TEST_ASSERT_NOT_NULL(m); + TEST_ASSERT_EQUAL(m, n); + TEST_ASSERT_MEMORY_ALL_FREE_LIFO_ORDER(m, n); +#endif +} + +TEST(InternalMalloc, ReallocFailDoesNotFreeMem) +{ +#ifdef UNITY_EXCLUDE_STDLIB_MALLOC + void* m = malloc(UNITY_INTERNAL_HEAP_SIZE_BYTES/2); + void* n1 = malloc(10); + void* out_of_mem = realloc(n1, UNITY_INTERNAL_HEAP_SIZE_BYTES/2 + 1); + void* n2 = malloc(10); + + free(n2); + if (out_of_mem == NULL) free(n1); + free(m); + + TEST_ASSERT_NOT_NULL(m); /* Got a real memory location */ + TEST_ASSERT_NULL(out_of_mem); /* The realloc should have failed */ + TEST_ASSERT_NOT_EQUAL(n2, n1); /* If n1 != n2 then realloc did not free n1 */ + TEST_ASSERT_MEMORY_ALL_FREE_LIFO_ORDER(m, n2); +#endif +} diff --git a/external/Unity/extras/fixture/test/unity_fixture_TestRunner.c b/external/Unity/extras/fixture/test/unity_fixture_TestRunner.c new file mode 100644 index 0000000..e8713e1 --- /dev/null +++ b/external/Unity/extras/fixture/test/unity_fixture_TestRunner.c @@ -0,0 +1,57 @@ +/* Copyright (c) 2010 James Grenning and Contributed to Unity Project + * ========================================== + * Unity Project - A Test Framework for C + * Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams + * [Released under MIT License. Please refer to license.txt for details] + * ========================================== */ + +#include "unity_fixture.h" + +TEST_GROUP_RUNNER(UnityFixture) +{ + RUN_TEST_CASE(UnityFixture, PointerSetting); + RUN_TEST_CASE(UnityFixture, ForceMallocFail); + RUN_TEST_CASE(UnityFixture, ReallocSmallerIsUnchanged); + RUN_TEST_CASE(UnityFixture, ReallocSameIsUnchanged); + RUN_TEST_CASE(UnityFixture, ReallocLargerNeeded); + RUN_TEST_CASE(UnityFixture, ReallocNullPointerIsLikeMalloc); + RUN_TEST_CASE(UnityFixture, ReallocSizeZeroFreesMemAndReturnsNullPointer); + RUN_TEST_CASE(UnityFixture, CallocFillsWithZero); + RUN_TEST_CASE(UnityFixture, PointerSet); + RUN_TEST_CASE(UnityFixture, FreeNULLSafety); + RUN_TEST_CASE(UnityFixture, ConcludeTestIncrementsFailCount); +} + +TEST_GROUP_RUNNER(UnityCommandOptions) +{ + RUN_TEST_CASE(UnityCommandOptions, DefaultOptions); + RUN_TEST_CASE(UnityCommandOptions, OptionVerbose); + RUN_TEST_CASE(UnityCommandOptions, OptionSelectTestByGroup); + RUN_TEST_CASE(UnityCommandOptions, OptionSelectTestByName); + RUN_TEST_CASE(UnityCommandOptions, OptionSelectRepeatTestsDefaultCount); + RUN_TEST_CASE(UnityCommandOptions, OptionSelectRepeatTestsSpecificCount); + RUN_TEST_CASE(UnityCommandOptions, MultipleOptions); + RUN_TEST_CASE(UnityCommandOptions, MultipleOptionsDashRNotLastAndNoValueSpecified); + RUN_TEST_CASE(UnityCommandOptions, UnknownCommandIsIgnored); + RUN_TEST_CASE(UnityCommandOptions, GroupOrNameFilterWithoutStringFails); + RUN_TEST_CASE(UnityCommandOptions, GroupFilterReallyFilters); + RUN_TEST_CASE(UnityCommandOptions, TestShouldBeIgnored); +} + +TEST_GROUP_RUNNER(LeakDetection) +{ + RUN_TEST_CASE(LeakDetection, DetectsLeak); + RUN_TEST_CASE(LeakDetection, BufferOverrunFoundDuringFree); + RUN_TEST_CASE(LeakDetection, BufferOverrunFoundDuringRealloc); + RUN_TEST_CASE(LeakDetection, BufferGuardWriteFoundDuringFree); + RUN_TEST_CASE(LeakDetection, BufferGuardWriteFoundDuringRealloc); + RUN_TEST_CASE(LeakDetection, PointerSettingMax); +} + +TEST_GROUP_RUNNER(InternalMalloc) +{ + RUN_TEST_CASE(InternalMalloc, MallocPastBufferFails); + RUN_TEST_CASE(InternalMalloc, CallocPastBufferFails); + RUN_TEST_CASE(InternalMalloc, MallocThenReallocGrowsMemoryInPlace); + RUN_TEST_CASE(InternalMalloc, ReallocFailDoesNotFreeMem); +} diff --git a/external/Unity/extras/fixture/test/unity_output_Spy.c b/external/Unity/extras/fixture/test/unity_output_Spy.c new file mode 100644 index 0000000..be87bd5 --- /dev/null +++ b/external/Unity/extras/fixture/test/unity_output_Spy.c @@ -0,0 +1,57 @@ +/* Copyright (c) 2010 James Grenning and Contributed to Unity Project + * ========================================== + * Unity Project - A Test Framework for C + * Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams + * [Released under MIT License. Please refer to license.txt for details] + * ========================================== */ + + +#include "unity_output_Spy.h" +#include "unity_fixture.h" + +#include <stdio.h> +#include <string.h> + +static int size; +static int count; +static char* buffer; +static int spy_enable; + +void UnityOutputCharSpy_Create(int s) +{ + size = (s > 0) ? s : 0; + count = 0; + spy_enable = 0; + buffer = malloc((size_t)size); + TEST_ASSERT_NOT_NULL_MESSAGE(buffer, "Internal malloc failed in Spy Create():" __FILE__); + memset(buffer, 0, (size_t)size); +} + +void UnityOutputCharSpy_Destroy(void) +{ + size = 0; + free(buffer); +} + +void UnityOutputCharSpy_OutputChar(int c) +{ + if (spy_enable) + { + if (count < (size-1)) + buffer[count++] = (char)c; + } + else + { + putchar(c); + } +} + +const char * UnityOutputCharSpy_Get(void) +{ + return buffer; +} + +void UnityOutputCharSpy_Enable(int enable) +{ + spy_enable = enable; +} diff --git a/external/Unity/extras/fixture/test/unity_output_Spy.h b/external/Unity/extras/fixture/test/unity_output_Spy.h new file mode 100644 index 0000000..b30a7f1 --- /dev/null +++ b/external/Unity/extras/fixture/test/unity_output_Spy.h @@ -0,0 +1,17 @@ +/* Copyright (c) 2010 James Grenning and Contributed to Unity Project + * ========================================== + * Unity Project - A Test Framework for C + * Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams + * [Released under MIT License. Please refer to license.txt for details] + * ========================================== */ + +#ifndef D_unity_output_Spy_H +#define D_unity_output_Spy_H + +void UnityOutputCharSpy_Create(int s); +void UnityOutputCharSpy_Destroy(void); +void UnityOutputCharSpy_OutputChar(int c); +const char * UnityOutputCharSpy_Get(void); +void UnityOutputCharSpy_Enable(int enable); + +#endif |
