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+/* ==========================================
+ Unity Project - A Test Framework for C
+ Copyright (c) 2007-14 Mike Karlesky, Mark VanderVoord, Greg Williams
+ [Released under MIT License. Please refer to license.txt for details]
+========================================== */
+
+#ifndef UNITY_INTERNALS_H
+#define UNITY_INTERNALS_H
+
+#ifdef UNITY_INCLUDE_CONFIG_H
+#include "unity_config.h"
+#endif
+
+#ifndef UNITY_EXCLUDE_SETJMP_H
+#include <setjmp.h>
+#endif
+
+#ifndef UNITY_EXCLUDE_MATH_H
+#include <math.h>
+#endif
+
+/* Unity Attempts to Auto-Detect Integer Types
+ * Attempt 1: UINT_MAX, ULONG_MAX in <limits.h>, or default to 32 bits
+ * Attempt 2: UINTPTR_MAX in <stdint.h>, or default to same size as long
+ * The user may override any of these derived constants:
+ * UNITY_INT_WIDTH, UNITY_LONG_WIDTH, UNITY_POINTER_WIDTH */
+#ifndef UNITY_EXCLUDE_STDINT_H
+#include <stdint.h>
+#endif
+
+#ifndef UNITY_EXCLUDE_LIMITS_H
+#include <limits.h>
+#endif
+
+/*-------------------------------------------------------
+ * Guess Widths If Not Specified
+ *-------------------------------------------------------*/
+
+/* Determine the size of an int, if not already specified.
+ * We cannot use sizeof(int), because it is not yet defined
+ * at this stage in the translation of the C program.
+ * Therefore, infer it from UINT_MAX if possible. */
+#ifndef UNITY_INT_WIDTH
+ #ifdef UINT_MAX
+ #if (UINT_MAX == 0xFFFF)
+ #define UNITY_INT_WIDTH (16)
+ #elif (UINT_MAX == 0xFFFFFFFF)
+ #define UNITY_INT_WIDTH (32)
+ #elif (UINT_MAX == 0xFFFFFFFFFFFFFFFF)
+ #define UNITY_INT_WIDTH (64)
+ #endif
+ #else /* Set to default */
+ #define UNITY_INT_WIDTH (32)
+ #endif /* UINT_MAX */
+#endif
+
+/* Determine the size of a long, if not already specified. */
+#ifndef UNITY_LONG_WIDTH
+ #ifdef ULONG_MAX
+ #if (ULONG_MAX == 0xFFFF)
+ #define UNITY_LONG_WIDTH (16)
+ #elif (ULONG_MAX == 0xFFFFFFFF)
+ #define UNITY_LONG_WIDTH (32)
+ #elif (ULONG_MAX == 0xFFFFFFFFFFFFFFFF)
+ #define UNITY_LONG_WIDTH (64)
+ #endif
+ #else /* Set to default */
+ #define UNITY_LONG_WIDTH (32)
+ #endif /* ULONG_MAX */
+#endif
+
+/* Determine the size of a pointer, if not already specified. */
+#ifndef UNITY_POINTER_WIDTH
+ #ifdef UINTPTR_MAX
+ #if (UINTPTR_MAX <= 0xFFFF)
+ #define UNITY_POINTER_WIDTH (16)
+ #elif (UINTPTR_MAX <= 0xFFFFFFFF)
+ #define UNITY_POINTER_WIDTH (32)
+ #elif (UINTPTR_MAX <= 0xFFFFFFFFFFFFFFFF)
+ #define UNITY_POINTER_WIDTH (64)
+ #endif
+ #else /* Set to default */
+ #define UNITY_POINTER_WIDTH UNITY_LONG_WIDTH
+ #endif /* UINTPTR_MAX */
+#endif
+
+/*-------------------------------------------------------
+ * Int Support (Define types based on detected sizes)
+ *-------------------------------------------------------*/
+
+#if (UNITY_INT_WIDTH == 32)
+ typedef unsigned char UNITY_UINT8;
+ typedef unsigned short UNITY_UINT16;
+ typedef unsigned int UNITY_UINT32;
+ typedef signed char UNITY_INT8;
+ typedef signed short UNITY_INT16;
+ typedef signed int UNITY_INT32;
+#elif (UNITY_INT_WIDTH == 16)
+ typedef unsigned char UNITY_UINT8;
+ typedef unsigned int UNITY_UINT16;
+ typedef unsigned long UNITY_UINT32;
+ typedef signed char UNITY_INT8;
+ typedef signed int UNITY_INT16;
+ typedef signed long UNITY_INT32;
+#else
+ #error Invalid UNITY_INT_WIDTH specified! (16 or 32 are supported)
+#endif
+
+/*-------------------------------------------------------
+ * 64-bit Support
+ *-------------------------------------------------------*/
+
+#ifndef UNITY_SUPPORT_64
+ #if UNITY_LONG_WIDTH == 64 || UNITY_POINTER_WIDTH == 64
+ #define UNITY_SUPPORT_64
+ #endif
+#endif
+
+#ifndef UNITY_SUPPORT_64
+ /* No 64-bit Support */
+ typedef UNITY_UINT32 UNITY_UINT;
+ typedef UNITY_INT32 UNITY_INT;
+#else
+
+ /* 64-bit Support */
+ #if (UNITY_LONG_WIDTH == 32)
+ typedef unsigned long long UNITY_UINT64;
+ typedef signed long long UNITY_INT64;
+ #elif (UNITY_LONG_WIDTH == 64)
+ typedef unsigned long UNITY_UINT64;
+ typedef signed long UNITY_INT64;
+ #else
+ #error Invalid UNITY_LONG_WIDTH specified! (32 or 64 are supported)
+ #endif
+ typedef UNITY_UINT64 UNITY_UINT;
+ typedef UNITY_INT64 UNITY_INT;
+
+#endif
+
+/*-------------------------------------------------------
+ * Pointer Support
+ *-------------------------------------------------------*/
+
+#if (UNITY_POINTER_WIDTH == 32)
+#define UNITY_PTR_TO_INT UNITY_INT32
+#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX32
+#elif (UNITY_POINTER_WIDTH == 64)
+#define UNITY_PTR_TO_INT UNITY_INT64
+#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX64
+#elif (UNITY_POINTER_WIDTH == 16)
+#define UNITY_PTR_TO_INT UNITY_INT16
+#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX16
+#else
+ #error Invalid UNITY_POINTER_WIDTH specified! (16, 32 or 64 are supported)
+#endif
+
+#ifndef UNITY_PTR_ATTRIBUTE
+#define UNITY_PTR_ATTRIBUTE
+#endif
+
+#ifndef UNITY_INTERNAL_PTR
+#define UNITY_INTERNAL_PTR UNITY_PTR_ATTRIBUTE const void*
+#endif
+
+/*-------------------------------------------------------
+ * Float Support
+ *-------------------------------------------------------*/
+
+#ifdef UNITY_EXCLUDE_FLOAT
+
+/* No Floating Point Support */
+#ifndef UNITY_EXCLUDE_DOUBLE
+#define UNITY_EXCLUDE_DOUBLE /* Remove double when excluding float support */
+#endif
+#ifndef UNITY_EXCLUDE_FLOAT_PRINT
+#define UNITY_EXCLUDE_FLOAT_PRINT
+#endif
+
+#else
+
+/* Floating Point Support */
+#ifndef UNITY_FLOAT_PRECISION
+#define UNITY_FLOAT_PRECISION (0.00001f)
+#endif
+#ifndef UNITY_FLOAT_TYPE
+#define UNITY_FLOAT_TYPE float
+#endif
+typedef UNITY_FLOAT_TYPE UNITY_FLOAT;
+
+/* isinf & isnan macros should be provided by math.h */
+#ifndef isinf
+/* The value of Inf - Inf is NaN */
+#define isinf(n) (isnan((n) - (n)) && !isnan(n))
+#endif
+
+#ifndef isnan
+/* NaN is the only floating point value that does NOT equal itself.
+ * Therefore if n != n, then it is NaN. */
+#define isnan(n) ((n != n) ? 1 : 0)
+#endif
+
+#endif
+
+/*-------------------------------------------------------
+ * Double Float Support
+ *-------------------------------------------------------*/
+
+/* unlike float, we DON'T include by default */
+#if defined(UNITY_EXCLUDE_DOUBLE) || !defined(UNITY_INCLUDE_DOUBLE)
+
+ /* No Floating Point Support */
+ #ifndef UNITY_EXCLUDE_DOUBLE
+ #define UNITY_EXCLUDE_DOUBLE
+ #else
+ #undef UNITY_INCLUDE_DOUBLE
+ #endif
+
+ #ifndef UNITY_EXCLUDE_FLOAT
+ #ifndef UNITY_DOUBLE_TYPE
+ #define UNITY_DOUBLE_TYPE double
+ #endif
+ typedef UNITY_FLOAT UNITY_DOUBLE;
+ /* For parameter in UnityPrintFloat(UNITY_DOUBLE), which aliases to double or float */
+ #endif
+
+#else
+
+ /* Double Floating Point Support */
+ #ifndef UNITY_DOUBLE_PRECISION
+ #define UNITY_DOUBLE_PRECISION (1e-12)
+ #endif
+
+ #ifndef UNITY_DOUBLE_TYPE
+ #define UNITY_DOUBLE_TYPE double
+ #endif
+ typedef UNITY_DOUBLE_TYPE UNITY_DOUBLE;
+
+#endif
+
+/*-------------------------------------------------------
+ * Output Method: stdout (DEFAULT)
+ *-------------------------------------------------------*/
+#ifndef UNITY_OUTPUT_CHAR
+/* Default to using putchar, which is defined in stdio.h */
+#include <stdio.h>
+#define UNITY_OUTPUT_CHAR(a) (void)putchar(a)
+#else
+ /* If defined as something else, make sure we declare it here so it's ready for use */
+ #ifndef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION
+extern void UNITY_OUTPUT_CHAR(int);
+ #endif
+#endif
+
+#ifndef UNITY_OUTPUT_FLUSH
+#ifdef UNITY_USE_FLUSH_STDOUT
+/* We want to use the stdout flush utility */
+#include <stdio.h>
+#define UNITY_OUTPUT_FLUSH (void)fflush(stdout)
+#else
+/* We've specified nothing, therefore flush should just be ignored */
+#define UNITY_OUTPUT_FLUSH
+#endif
+#else
+/* We've defined flush as something else, so make sure we declare it here so it's ready for use */
+#ifndef UNITY_OMIT_OUTPUT_FLUSH_HEADER_DECLARATION
+extern void UNITY_OUTPUT_FLUSH(void);
+#endif
+#endif
+
+#ifndef UNITY_OUTPUT_FLUSH
+#define UNITY_FLUSH_CALL()
+#else
+#define UNITY_FLUSH_CALL() UNITY_OUTPUT_FLUSH
+#endif
+
+#ifndef UNITY_PRINT_EOL
+#define UNITY_PRINT_EOL() UNITY_OUTPUT_CHAR('\n')
+#endif
+
+#ifndef UNITY_OUTPUT_START
+#define UNITY_OUTPUT_START()
+#endif
+
+#ifndef UNITY_OUTPUT_COMPLETE
+#define UNITY_OUTPUT_COMPLETE()
+#endif
+
+/*-------------------------------------------------------
+ * Footprint
+ *-------------------------------------------------------*/
+
+#ifndef UNITY_LINE_TYPE
+#define UNITY_LINE_TYPE UNITY_UINT
+#endif
+
+#ifndef UNITY_COUNTER_TYPE
+#define UNITY_COUNTER_TYPE UNITY_UINT
+#endif
+
+/*-------------------------------------------------------
+ * Language Features Available
+ *-------------------------------------------------------*/
+#if !defined(UNITY_WEAK_ATTRIBUTE) && !defined(UNITY_WEAK_PRAGMA)
+# ifdef __GNUC__ /* includes clang */
+# if !(defined(__WIN32__) && defined(__clang__)) && !defined(__TMS470__)
+# define UNITY_WEAK_ATTRIBUTE __attribute__((weak))
+# endif
+# endif
+#endif
+
+#ifdef UNITY_NO_WEAK
+# undef UNITY_WEAK_ATTRIBUTE
+# undef UNITY_WEAK_PRAGMA
+#endif
+
+
+/*-------------------------------------------------------
+ * Internal Structs Needed
+ *-------------------------------------------------------*/
+
+typedef void (*UnityTestFunction)(void);
+
+#define UNITY_DISPLAY_RANGE_INT (0x10)
+#define UNITY_DISPLAY_RANGE_UINT (0x20)
+#define UNITY_DISPLAY_RANGE_HEX (0x40)
+
+typedef enum
+{
+UNITY_DISPLAY_STYLE_INT = sizeof(int)+ UNITY_DISPLAY_RANGE_INT,
+ UNITY_DISPLAY_STYLE_INT8 = 1 + UNITY_DISPLAY_RANGE_INT,
+ UNITY_DISPLAY_STYLE_INT16 = 2 + UNITY_DISPLAY_RANGE_INT,
+ UNITY_DISPLAY_STYLE_INT32 = 4 + UNITY_DISPLAY_RANGE_INT,
+#ifdef UNITY_SUPPORT_64
+ UNITY_DISPLAY_STYLE_INT64 = 8 + UNITY_DISPLAY_RANGE_INT,
+#endif
+
+UNITY_DISPLAY_STYLE_UINT = sizeof(unsigned) + UNITY_DISPLAY_RANGE_UINT,
+ UNITY_DISPLAY_STYLE_UINT8 = 1 + UNITY_DISPLAY_RANGE_UINT,
+ UNITY_DISPLAY_STYLE_UINT16 = 2 + UNITY_DISPLAY_RANGE_UINT,
+ UNITY_DISPLAY_STYLE_UINT32 = 4 + UNITY_DISPLAY_RANGE_UINT,
+#ifdef UNITY_SUPPORT_64
+ UNITY_DISPLAY_STYLE_UINT64 = 8 + UNITY_DISPLAY_RANGE_UINT,
+#endif
+
+ UNITY_DISPLAY_STYLE_HEX8 = 1 + UNITY_DISPLAY_RANGE_HEX,
+ UNITY_DISPLAY_STYLE_HEX16 = 2 + UNITY_DISPLAY_RANGE_HEX,
+ UNITY_DISPLAY_STYLE_HEX32 = 4 + UNITY_DISPLAY_RANGE_HEX,
+#ifdef UNITY_SUPPORT_64
+ UNITY_DISPLAY_STYLE_HEX64 = 8 + UNITY_DISPLAY_RANGE_HEX,
+#endif
+
+ UNITY_DISPLAY_STYLE_UNKNOWN
+} UNITY_DISPLAY_STYLE_T;
+
+#ifndef UNITY_EXCLUDE_FLOAT
+typedef enum UNITY_FLOAT_TRAIT
+{
+ UNITY_FLOAT_IS_NOT_INF = 0,
+ UNITY_FLOAT_IS_INF,
+ UNITY_FLOAT_IS_NOT_NEG_INF,
+ UNITY_FLOAT_IS_NEG_INF,
+ UNITY_FLOAT_IS_NOT_NAN,
+ UNITY_FLOAT_IS_NAN,
+ UNITY_FLOAT_IS_NOT_DET,
+ UNITY_FLOAT_IS_DET,
+ UNITY_FLOAT_INVALID_TRAIT
+} UNITY_FLOAT_TRAIT_T;
+#endif
+
+typedef enum
+{
+ UNITY_ARRAY_TO_VAL = 0,
+ UNITY_ARRAY_TO_ARRAY
+} UNITY_FLAGS_T;
+
+struct UNITY_STORAGE_T
+{
+ const char* TestFile;
+ const char* CurrentTestName;
+#ifndef UNITY_EXCLUDE_DETAILS
+ const char* CurrentDetail1;
+ const char* CurrentDetail2;
+#endif
+ UNITY_LINE_TYPE CurrentTestLineNumber;
+ UNITY_COUNTER_TYPE NumberOfTests;
+ UNITY_COUNTER_TYPE TestFailures;
+ UNITY_COUNTER_TYPE TestIgnores;
+ UNITY_COUNTER_TYPE CurrentTestFailed;
+ UNITY_COUNTER_TYPE CurrentTestIgnored;
+#ifndef UNITY_EXCLUDE_SETJMP_H
+ jmp_buf AbortFrame;
+#endif
+};
+
+extern struct UNITY_STORAGE_T Unity;
+
+/*-------------------------------------------------------
+ * Test Suite Management
+ *-------------------------------------------------------*/
+
+void UnityBegin(const char* filename);
+int UnityEnd(void);
+void UnityConcludeTest(void);
+void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum);
+
+/*-------------------------------------------------------
+ * Details Support
+ *-------------------------------------------------------*/
+
+#ifdef UNITY_EXCLUDE_DETAILS
+#define UNITY_CLR_DETAILS()
+#define UNITY_SET_DETAIL(d1)
+#define UNITY_SET_DETAILS(d1,d2)
+#else
+#define UNITY_CLR_DETAILS() { Unity.CurrentDetail1 = 0; Unity.CurrentDetail2 = 0; }
+#define UNITY_SET_DETAIL(d1) { Unity.CurrentDetail1 = d1; Unity.CurrentDetail2 = 0; }
+#define UNITY_SET_DETAILS(d1,d2) { Unity.CurrentDetail1 = d1; Unity.CurrentDetail2 = d2; }
+
+#ifndef UNITY_DETAIL1_NAME
+#define UNITY_DETAIL1_NAME "Function"
+#endif
+
+#ifndef UNITY_DETAIL2_NAME
+#define UNITY_DETAIL2_NAME "Argument"
+#endif
+#endif
+
+/*-------------------------------------------------------
+ * Test Output
+ *-------------------------------------------------------*/
+
+void UnityPrint(const char* string);
+void UnityPrintLen(const char* string, const UNITY_UINT32 length);
+void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number);
+void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style);
+void UnityPrintNumber(const UNITY_INT number);
+void UnityPrintNumberUnsigned(const UNITY_UINT number);
+void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles);
+
+#ifndef UNITY_EXCLUDE_FLOAT_PRINT
+void UnityPrintFloat(const UNITY_DOUBLE input_number);
+#endif
+
+/*-------------------------------------------------------
+ * Test Assertion Functions
+ *-------------------------------------------------------
+ * Use the macros below this section instead of calling
+ * these directly. The macros have a consistent naming
+ * convention and will pull in file and line information
+ * for you. */
+
+void UnityAssertEqualNumber(const UNITY_INT expected,
+ const UNITY_INT actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_DISPLAY_STYLE_T style);
+
+void UnityAssertGreaterNumber(const UNITY_INT threshold,
+ const UNITY_INT actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_DISPLAY_STYLE_T style);
+
+void UnityAssertSmallerNumber(const UNITY_INT threshold,
+ const UNITY_INT actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_DISPLAY_STYLE_T style);
+
+void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
+ UNITY_INTERNAL_PTR actual,
+ const UNITY_UINT32 num_elements,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_DISPLAY_STYLE_T style,
+ const UNITY_FLAGS_T flags);
+
+void UnityAssertBits(const UNITY_INT mask,
+ const UNITY_INT expected,
+ const UNITY_INT actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber);
+
+void UnityAssertEqualString(const char* expected,
+ const char* actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber);
+
+void UnityAssertEqualStringLen(const char* expected,
+ const char* actual,
+ const UNITY_UINT32 length,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber);
+
+void UnityAssertEqualStringArray( UNITY_INTERNAL_PTR expected,
+ const char** actual,
+ const UNITY_UINT32 num_elements,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_FLAGS_T flags);
+
+void UnityAssertEqualMemory( UNITY_INTERNAL_PTR expected,
+ UNITY_INTERNAL_PTR actual,
+ const UNITY_UINT32 length,
+ const UNITY_UINT32 num_elements,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_FLAGS_T flags);
+
+void UnityAssertNumbersWithin(const UNITY_UINT delta,
+ const UNITY_INT expected,
+ const UNITY_INT actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_DISPLAY_STYLE_T style);
+
+void UnityFail(const char* message, const UNITY_LINE_TYPE line);
+
+void UnityIgnore(const char* message, const UNITY_LINE_TYPE line);
+
+#ifndef UNITY_EXCLUDE_FLOAT
+void UnityAssertFloatsWithin(const UNITY_FLOAT delta,
+ const UNITY_FLOAT expected,
+ const UNITY_FLOAT actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber);
+
+void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected,
+ UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual,
+ const UNITY_UINT32 num_elements,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_FLAGS_T flags);
+
+void UnityAssertFloatSpecial(const UNITY_FLOAT actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_FLOAT_TRAIT_T style);
+#endif
+
+#ifndef UNITY_EXCLUDE_DOUBLE
+void UnityAssertDoublesWithin(const UNITY_DOUBLE delta,
+ const UNITY_DOUBLE expected,
+ const UNITY_DOUBLE actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber);
+
+void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected,
+ UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual,
+ const UNITY_UINT32 num_elements,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_FLAGS_T flags);
+
+void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_FLOAT_TRAIT_T style);
+#endif
+
+/*-------------------------------------------------------
+ * Helpers
+ *-------------------------------------------------------*/
+
+UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size);
+#ifndef UNITY_EXCLUDE_FLOAT
+UNITY_INTERNAL_PTR UnityFloatToPtr(const float num);
+#endif
+#ifndef UNITY_EXCLUDE_DOUBLE
+UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num);
+#endif
+
+/*-------------------------------------------------------
+ * Error Strings We Might Need
+ *-------------------------------------------------------*/
+
+extern const char UnityStrErrFloat[];
+extern const char UnityStrErrDouble[];
+extern const char UnityStrErr64[];
+
+/*-------------------------------------------------------
+ * Test Running Macros
+ *-------------------------------------------------------*/
+
+#ifndef UNITY_EXCLUDE_SETJMP_H
+#define TEST_PROTECT() (setjmp(Unity.AbortFrame) == 0)
+#define TEST_ABORT() longjmp(Unity.AbortFrame, 1)
+#else
+#define TEST_PROTECT() 1
+#define TEST_ABORT() return
+#endif
+
+/* This tricky series of macros gives us an optional line argument to treat it as RUN_TEST(func, num=__LINE__) */
+#ifndef RUN_TEST
+#ifdef __STDC_VERSION__
+#if __STDC_VERSION__ >= 199901L
+#define RUN_TEST(...) UnityDefaultTestRun(RUN_TEST_FIRST(__VA_ARGS__), RUN_TEST_SECOND(__VA_ARGS__))
+#define RUN_TEST_FIRST(...) RUN_TEST_FIRST_HELPER(__VA_ARGS__, throwaway)
+#define RUN_TEST_FIRST_HELPER(first, ...) (first), #first
+#define RUN_TEST_SECOND(...) RUN_TEST_SECOND_HELPER(__VA_ARGS__, __LINE__, throwaway)
+#define RUN_TEST_SECOND_HELPER(first, second, ...) (second)
+#endif
+#endif
+#endif
+
+/* If we can't do the tricky version, we'll just have to require them to always include the line number */
+#ifndef RUN_TEST
+#ifdef CMOCK
+#define RUN_TEST(func, num) UnityDefaultTestRun(func, #func, num)
+#else
+#define RUN_TEST(func) UnityDefaultTestRun(func, #func, __LINE__)
+#endif
+#endif
+
+#define TEST_LINE_NUM (Unity.CurrentTestLineNumber)
+#define TEST_IS_IGNORED (Unity.CurrentTestIgnored)
+#define UNITY_NEW_TEST(a) \
+ Unity.CurrentTestName = (a); \
+ Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)(__LINE__); \
+ Unity.NumberOfTests++;
+
+#ifndef UNITY_BEGIN
+#define UNITY_BEGIN() UnityBegin(__FILE__)
+#endif
+
+#ifndef UNITY_END
+#define UNITY_END() UnityEnd()
+#endif
+
+/*-----------------------------------------------
+ * Command Line Argument Support
+ *-----------------------------------------------*/
+
+#ifdef UNITY_USE_COMMAND_LINE_ARGS
+int UnityParseOptions(int argc, char** argv);
+int UnityTestMatches(void);
+#endif
+
+/*-------------------------------------------------------
+ * Basic Fail and Ignore
+ *-------------------------------------------------------*/
+
+#define UNITY_TEST_FAIL(line, message) UnityFail( (message), (UNITY_LINE_TYPE)(line))
+#define UNITY_TEST_IGNORE(line, message) UnityIgnore( (message), (UNITY_LINE_TYPE)(line))
+
+/*-------------------------------------------------------
+ * Test Asserts
+ *-------------------------------------------------------*/
+
+#define UNITY_TEST_ASSERT(condition, line, message) if (condition) {} else {UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), (message));}
+#define UNITY_TEST_ASSERT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) == NULL), (UNITY_LINE_TYPE)(line), (message))
+#define UNITY_TEST_ASSERT_NOT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) != NULL), (UNITY_LINE_TYPE)(line), (message))
+
+#define UNITY_TEST_ASSERT_EQUAL_INT(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
+#define UNITY_TEST_ASSERT_EQUAL_INT8(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT8 )(expected), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
+#define UNITY_TEST_ASSERT_EQUAL_INT16(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT16)(expected), (UNITY_INT)(UNITY_INT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
+#define UNITY_TEST_ASSERT_EQUAL_INT32(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT32)(expected), (UNITY_INT)(UNITY_INT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
+#define UNITY_TEST_ASSERT_EQUAL_UINT(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
+#define UNITY_TEST_ASSERT_EQUAL_UINT8(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_UINT8 )(expected), (UNITY_INT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
+#define UNITY_TEST_ASSERT_EQUAL_UINT16(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_UINT16)(expected), (UNITY_INT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
+#define UNITY_TEST_ASSERT_EQUAL_UINT32(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_UINT32)(expected), (UNITY_INT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
+#define UNITY_TEST_ASSERT_EQUAL_HEX8(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT8 )(expected), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
+#define UNITY_TEST_ASSERT_EQUAL_HEX16(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT16)(expected), (UNITY_INT)(UNITY_INT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
+#define UNITY_TEST_ASSERT_EQUAL_HEX32(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT32)(expected), (UNITY_INT)(UNITY_INT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
+#define UNITY_TEST_ASSERT_BITS(mask, expected, actual, line, message) UnityAssertBits((UNITY_INT)(mask), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line))
+
+
+#define UNITY_TEST_ASSERT_GREATER_THAN_INT(threshold, actual, line, message) UnityAssertGreaterNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
+#define UNITY_TEST_ASSERT_GREATER_THAN_INT8(threshold, actual, line, message) UnityAssertGreaterNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
+#define UNITY_TEST_ASSERT_GREATER_THAN_INT16(threshold, actual, line, message) UnityAssertGreaterNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
+#define UNITY_TEST_ASSERT_GREATER_THAN_INT32(threshold, actual, line, message) UnityAssertGreaterNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
+#define UNITY_TEST_ASSERT_GREATER_THAN_UINT(threshold, actual, line, message) UnityAssertGreaterNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
+#define UNITY_TEST_ASSERT_GREATER_THAN_UINT8(threshold, actual, line, message) UnityAssertGreaterNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
+#define UNITY_TEST_ASSERT_GREATER_THAN_UINT16(threshold, actual, line, message) UnityAssertGreaterNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
+#define UNITY_TEST_ASSERT_GREATER_THAN_UINT32(threshold, actual, line, message) UnityAssertGreaterNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
+#define UNITY_TEST_ASSERT_GREATER_THAN_HEX8(threshold, actual, line, message) UnityAssertGreaterNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
+#define UNITY_TEST_ASSERT_GREATER_THAN_HEX16(threshold, actual, line, message) UnityAssertGreaterNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
+#define UNITY_TEST_ASSERT_GREATER_THAN_HEX32(threshold, actual, line, message) UnityAssertGreaterNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
+
+
+#define UNITY_TEST_ASSERT_SMALLER_THAN_INT(threshold, actual, line, message) UnityAssertSmallerNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_INT8(threshold, actual, line, message) UnityAssertSmallerNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_INT16(threshold, actual, line, message) UnityAssertSmallerNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_INT32(threshold, actual, line, message) UnityAssertSmallerNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT(threshold, actual, line, message) UnityAssertSmallerNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT8(threshold, actual, line, message) UnityAssertSmallerNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT16(threshold, actual, line, message) UnityAssertSmallerNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT32(threshold, actual, line, message) UnityAssertSmallerNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX8(threshold, actual, line, message) UnityAssertSmallerNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX16(threshold, actual, line, message) UnityAssertSmallerNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX32(threshold, actual, line, message) UnityAssertSmallerNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
+
+
+
+#define UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
+#define UNITY_TEST_ASSERT_INT8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_INT8 )(expected), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
+#define UNITY_TEST_ASSERT_INT16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT16)(delta), (UNITY_INT)(UNITY_INT16)(expected), (UNITY_INT)(UNITY_INT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
+#define UNITY_TEST_ASSERT_INT32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT32)(delta), (UNITY_INT)(UNITY_INT32)(expected), (UNITY_INT)(UNITY_INT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
+#define UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
+#define UNITY_TEST_ASSERT_UINT8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
+#define UNITY_TEST_ASSERT_UINT16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT16)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
+#define UNITY_TEST_ASSERT_UINT32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT32)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
+#define UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
+#define UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT16)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
+#define UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT32)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
+
+#define UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, line, message) UnityAssertEqualNumber((UNITY_PTR_TO_INT)(expected), (UNITY_PTR_TO_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER)
+#define UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, line, message) UnityAssertEqualString((const char*)(expected), (const char*)(actual), (message), (UNITY_LINE_TYPE)(line))
+#define UNITY_TEST_ASSERT_EQUAL_STRING_LEN(expected, actual, len, line, message) UnityAssertEqualStringLen((const char*)(expected), (const char*)(actual), (UNITY_UINT32)(len), (message), (UNITY_LINE_TYPE)(line))
+#define UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), 1, (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY)
+
+#define UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualStringArray((UNITY_INTERNAL_PTR)(expected), (const char**)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY)
+
+#define UNITY_TEST_ASSERT_EACH_EQUAL_INT(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT) expected, sizeof(int)), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT, UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_INT8(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT8 )expected, 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8, UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_INT16(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT16 )expected, 2), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16, UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_INT32(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT32 )expected, 4), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32, UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT) expected, sizeof(unsigned int)), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT, UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT8(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT8 )expected, 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8, UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT16(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT16)expected, 2), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16, UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT32(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT32)expected, 4), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32, UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX8(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT8 )expected, 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8, UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX16(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT16 )expected, 2), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16, UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX32(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT32 )expected, 4), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32, UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_PTR(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_PTR_TO_INT) expected, sizeof(int*)), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER, UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_STRING(expected, actual, num_elements, line, message) UnityAssertEqualStringArray((UNITY_INTERNAL_PTR)(expected), (const char**)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_MEMORY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL)
+
+#ifdef UNITY_SUPPORT_64
+#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
+#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
+#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
+#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_INT64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT64)expected, 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT64)expected, 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT64)expected, 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
+#define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
+#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
+#else
+#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#endif
+
+#ifdef UNITY_EXCLUDE_FLOAT
+#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#else
+#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UnityAssertFloatsWithin((UNITY_FLOAT)(delta), (UNITY_FLOAT)(expected), (UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line))
+#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_ASSERT_FLOAT_WITHIN((UNITY_FLOAT)(expected) * (UNITY_FLOAT)UNITY_FLOAT_PRECISION, (UNITY_FLOAT)(expected), (UNITY_FLOAT)(actual), (UNITY_LINE_TYPE)(line), (message))
+#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualFloatArray((UNITY_FLOAT*)(expected), (UNITY_FLOAT*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT(expected, actual, num_elements, line, message) UnityAssertEqualFloatArray(UnityFloatToPtr(expected), (UNITY_FLOAT*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_INF)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NEG_INF)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NAN)
+#define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_DET)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_INF)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NEG_INF)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NAN)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_DET)
+#endif
+
+#ifdef UNITY_EXCLUDE_DOUBLE
+#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#else
+#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UnityAssertDoublesWithin((UNITY_DOUBLE)(delta), (UNITY_DOUBLE)(expected), (UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)line)
+#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_ASSERT_DOUBLE_WITHIN((UNITY_DOUBLE)(expected) * (UNITY_DOUBLE)UNITY_DOUBLE_PRECISION, (UNITY_DOUBLE)expected, (UNITY_DOUBLE)actual, (UNITY_LINE_TYPE)(line), message)
+#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualDoubleArray((UNITY_DOUBLE*)(expected), (UNITY_DOUBLE*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE(expected, actual, num_elements, line, message) UnityAssertEqualDoubleArray(UnityDoubleToPtr(expected), (UNITY_DOUBLE*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_INF)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NEG_INF)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NAN)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_DET)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_INF)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NEG_INF)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NAN)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_DET)
+#endif
+
+/* End of UNITY_INTERNALS_H */
+#endif